Program: Render A Block of Cloud in A New Way

Posted by Alex Gissing on 2007-08-15

The Resoult of CloudRender I made a program that render a static cloud in real-time.
At about two months ago, I had seen a news - "Second Life acquires WindLight and Nimble Technologies!". After watched Nimble 3D Cloud's Preview, it is too amazing. So I also want to learn it, but you can't find anyting about it's technologies in internet. In everyday, I started to thought it since see the preview. In a few days, I had got an idea. In about a month, the idea was prefected in advance. Then I was started to write the codes.
Now, I got some preliminary results.

News: OpenGL 2.x and 3.0 APIs arrive this year


Longs Peak and Mount Evans represent major API upgrade
Posted by Alex Gissing on 2007-05-25

MY HONORABLE COLLEAGUE Wily Ferret posted some hefty and honest remarks on the state of OpenGL yesterday. Regardless of thenumber of hate e-mails monsieur Wily received, the truth is that OpenGL got stuck in too much politics, and DirectX just switched to a higher gear.

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Today's Image

StarCraft II

Starcraft II is coming soon.

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